Marceline "The Vampire Queen" Abadeer (
650nmivore) wrote2012-12-30 03:17 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Entry tags:
Mostly Harmless Application
OOC:
Name: Professor C
Are you over 16?: Yes
Personal DW:
accipiter
Email: chicobo.mog@gmail.com
Timezone: EST
Other contact: xsleeplessdragon @ AIM
Characters already in the game: Princess Luna @
doublethefun
How did you find us?: Already in game
IC:
Character name: Marceline “The Vampire Queen” Abadeer
Fandom: Adventure Time (S5E6 Jake the Dad) and spinoff comic “Marceline and the Scream Queens”
Timeline: Latest episode, “All the Little People”
Age: 1003
~*Magical*~ abilities and strengths:
She’s a half-demon turned vampire and, given the nature of Adventure Time, not a particularly conventional one at that. Her powers include levitation, pyrokinesis, telekinesis, invisibility, necromancy, self-healing, and shape-shifting. Forms seen thus far are a bat (S and XXXXXL), a wolf, a reptile monster, a tentacle monster, a giant (?), and a T-rex. She can close portals to the Nightosphere (Adventure Time’s version of hell), but apparently anybody can open one as long as they’ve got some bug milk.
Direct sunlight is super effective against her, although she seems to do just fine in the shade. She’s also got the ability to subsist on shades of red. So instead of sucking out blood, she can just suck the color out of food or inorganic objects.
How would they use their abilities?:
She’s always floating around and changing her form when convenient. For example, a need for discretion would result in use of the small bat form – or the gigantic bat form when she’s fighting somebody. Levitation, pyrokinesis, telekinesis, and invisibility seem to be less often used. Portals to and from the Nightosphere would probably be moot thanks to the whole “world is destroyed thing.”
If anything, she’s much more likely to use her powers for pranks than anything important – good or evil.
Appearance:
Marceline usually has the appearance of a girl in her late teens, early twenties. She’s got gray skin, pointed ears, long black hair that goes to her ankles, and two fang marks on her neck. Fangs peek out over her lips while the rest of her teeth are similarly sharp.
Background/Personality:
Marceline is a survivor of the Mushroom Wars, which was – presumably – a worldwide nuclear war that wiped out the humans and engendered the rise of the weirdo denizens of Adventure Time through nuclear radiation. Word of God also says that this also coincided with a return of magic to the world. She was first seen crying alone in the rubble at around the age of five, at which point Simon Petrikov finds her, gives her a stuffed animal to cheer her up, and takes care of her. He later goes crazy and leaves, eventually becoming the Ice King. Young Marceline is alone at the next time point but for the worn and battered stuffed animal now named Hambo, which she proclaims is her only friend. Next, she’s at the pre-teen/early teen stage when we see her dad (i.e. the lord of evil) eating her fries in an abandoned diner. This apparently resulted in a rift between father and daughter that wouldn’t be resolved for years. Some undetermined amount of time later, she becomes a vampire and stops aging.
After that, she apparently killed the Vampire King and took the throne, was in a ghost gang in the underworld (i.e. the land of the dead, which seems to be separate from the Nightosphere), and had an immortal wizard boyfriend named Ash who’s a “psycho jerk” and sold Hambo because it was her most precious thing – I have no idea which came first or if they happened at the same time or if they overlapped or whatever. She broke up with Ash and then after some more undetermined amount of time, she struck up some sort of ~relationship~ with Princess Bubblegum, did something wrong, and had a falling out. And then she apparentlyran away? went off to travel about the wide, wide world of Ooo, riding goldfish beasts and playing with a hula hoop in the middle of some huge fire in the Fire Kingdom.
Eventually, she returns to her tree house, where she finds a couple of squatters (AKA Finn and Jake, the eponymous characters). She scares them, kicks them out, and then later goes to kick them out of a cave they had made into their new home. Which apparently also belongs to her. From the looks of it, she has houses all over Ooo – which is probably a good idea for a vampire who needs safe places to hide from the sun during the day. They were about to give up their claim and leave when she decides to take Jake instead, just because Finn said that Jake is his home. This instigates a fight that she would’ve won handily if not for the fact that she was impressed with the way Finn stood up to her. She dubs him as “pretty hardcore” and then allows them to return to living in the tree house.
They eventually become friends when they find out that Marceline’s not actually evil and that she’d rather play games, pull pranks, or play her bass guitar than kill elderly people or sack nut castles. She also reconciles with her dad when he finds out how hurt she was by the fry incident and reaffirms that he does love her. They seem to be on good terms at the moment – even if he did trick her into wearing the amulet of chaotic evil in order to get her to rule the Nightosphere (“Taking over the family business,” as it were).
At the beginning of the series, she is markedly neutral. Saving the world from her dad’s soul-sucking rampage didn’t even merit a thought – she only followed him in order to get her bass back and immediately tried to leave as soon as she got it. She doesn’t go out of her way to help anybody, but she isn’t evil evil either. Kicking Finn and Jake out of her tree house was presumably for convenience’s sake and kicking them out of the cave was for kicks (hah). She’s primarily motivated by things that directly affect her or have a high entertainment value.
However, we see that she actually comes to care about the well-being of her friends. In “Heat Signature,” she attempts to waylay her old ghost gang’s attempt to get Finn and Jake (who believed they had been turned into vampires) to jump off the top of a building and actually saves them when they did it anyway. Additionally, she even puts in the effort to apologize for pranking the two when the ghosts start sucking out their guts – even if she couldn’t actually fight the ghosts. This is a rather marked change; before, when given the choice between saving Finn from falling or her bass, she would choose to save her bass without even a glance at Finn – and this was after they were friends to the point where they would hang out and have a jam session.
If nothing else, it takes her a good while to warm up to people and even longer to get off her ass and help them out. She’s definitely not about to go save the world out of the goodness of her undead heart, but there’s a chance she might go help out if somebody she cares about is involved.
She enjoys playing the part of the cool vampire queen, doing whatever the hell she wants and terrifying whoever gets in her way. Parties are awesome, rock music and concerts are algebraic, pranks are hilarious, and fun is the byword. Heck, responsibility is pretty much her antithesis. The only time she’s seen doing any sort of queenly duty is when she attends the Grand Meeting of Ooo Royalty.
Feelings are best brushed off, avoided, and hidden and buried behind a veneer of anger or apathy. In “What Was Missing,” she hung out with her friends all day (despite disagreements) and helped them retrieve their stolen items from the Door Lord even when nothing of hers was taken. However, she wouldn’t admit to being there simply for the sake of being with her friends (or even helping out) and instead fell back on her usual (tried and tested?) “turn into a monster and chase off her friends” schtick. It’s too bad that they know her too well at this point to take her death threats seriously. It’s only through her songs that her true emotions surface – which could mean that problems that require something other than anger or violence may take forever to be aired out and resolved.
Marceline seems to turn a blind eye when it comes to those she cares for. While Ash may not have started out as a blatant douchebag at the beginning of their relationship, he is shown as a misogynistic, controlling boyfriend at the end. She puts up with it, however, and even seems to think it’s endearing. At least until she’s reminded of what he did to her. At which point she proceeds to kick him in the balls and face. So while the blind eye thing may be applicable to a number of douchey behaviors, selling the thing she loves the most is definitely crossing the line.
Her dad seems to be the biggest example of this. For one reason or another, he wasn’t around when Marceline was younger. This is rather important because there was sort of a nuclear war going on and everybody died. After Simon went crazy and/or left, she was left alone in the rubble with only her toy for company. He doesn’t show up until later and then only confirms her suspicions that he doesn’t love her or consider her feelings by eating her fries. The straw that broke the camel’s back, as it were.
On that note, he later tricks her into wearing the amulet of chaotic evil – which turned her into a soul-sucking, weird punishment inducing, ruler of the Nightosphere right after she said she didn’t want to do anything like that. If anything, he seems to have a habit of putting his priorities first, however Marceline might feel about it. She seems appeased, however, when he affirms that he loves and is proud of her – and presumably changes his behavior in the future (?). The fact that saying “I love you” once can solve a transgression that might have spanned almost a thousand years (depending on how half-demons age) is kind of indicative of her wish to be loved by her dad who hasn’t been there for most of her extremely long life. Which one might say leads to – and is in turn affected by – her apparent loneliness. Between nuclear war wiping out the existence of everything for a good long while, an absent father, a presumably dead human mother, and a guardian gone crazy, abandonment and/or daddy issues are probably the least of it.
Why should that character be in this game: N/A
Why do you want to continue their history here: N/A
For applicants considering an alternate version of a character already in game, please use this as your chance to explain the key differences between your character and the one already in play: N/A
Have you read up on how the game works?:
FlamingFerret.
Missions, pick pocketing/stealing, budding entrepreneurship, taking loans out (possibly in other characters’ names), freelance work, mooching off castmates.
1st person sample:
[the hidden Guide is trained on a solitary gift basket on a table. Delectable baked goods of many varieties sit within.
And sit.
For a really long time.
Glob, why are you still watching this?
Eventually, however, something stirs. And whatever that something is, it sure is picky. Perfectly good pastries and cookies are tossed aside with quiet abandon. Tarts, cupcakes, jellies, and donuts are equally scrutinized, judged, and discarded and then finally. Finally. The perfect slice of red velvet cake. There’s a quiet chuckle even as the color drains from the cake, leaving behind a dingy gray color.
The sound of footsteps heading towards the room prompts a flurry of movement as the pastries go flying back into the basket when it suddenly stops.
And then, a formerly invisible girl is floating inches away from the camera, dragging the Guide out of its hiding place.]
…Glob dammit.
[there’s a sigh as she tosses the Guide to the side, sits cross-legged in midair, and waits for the owner of the room to enter. While helpfully continuing to lick the frosting off the slice of cake she sucked the color out of.]
3rd person sample:
The Arrivals’ Office was tedious. Horribly, disgustingly boring. It was quite possibly the most boring experience she had ever undergone in her entire life. She plucks a few notes on her bass, considering. Well, all right. That might have been something of an exaggeration, but the sentiment behind that statement was certainly real.
She groans. Much too real. And even if she at least had her bass with her, it’s not as if she could ever get any actual inspiration from this dungeon of documents and doom. She sucks on a canine, mulling it over. The alliteration was pretty good, but it would probably be the most boring song she ever wrote in the history of ever and she, Marceline the Vampire Queen, does not write boring songs. Even if it would fit this office, and this particular situation, to a T.
She lays back in midair, cradling her axe-bass against her stomach and hip. She manages a few notes of an older song when a handful of documents is unrelentingly waved in her face. Blowing a raspberry at them doesn’t seem to be at all helpful in getting rid of the paperwork, so she finally grabs them, flips back upright, and looks for a pen.
Filling in the essential stats was easy enough, though her attention starts wandering halfway down the first page. The rest is filled with doodles of guitars, a few unflattering caricatures, and maybe a dinosaur attacking a Vogon. A whole bunch of Vogons, even. Eventually though, even that gives way to musical notation. A few half-formed melodies here, a string of chords there. She almost looks engrossed as she hums a few bars under her breath.
…Yeah, paperwork isn’t exactly her thing, per se.
Questions?: Nay
Did you put your characters name and fandom in the subject: Uh. I probably will.
Name: Professor C
Are you over 16?: Yes
Personal DW:
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Email: chicobo.mog@gmail.com
Timezone: EST
Other contact: xsleeplessdragon @ AIM
Characters already in the game: Princess Luna @
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
How did you find us?: Already in game
IC:
Character name: Marceline “The Vampire Queen” Abadeer
Fandom: Adventure Time (S5E6 Jake the Dad) and spinoff comic “Marceline and the Scream Queens”
Timeline: Latest episode, “All the Little People”
Age: 1003
~*Magical*~ abilities and strengths:
She’s a half-demon turned vampire and, given the nature of Adventure Time, not a particularly conventional one at that. Her powers include levitation, pyrokinesis, telekinesis, invisibility, necromancy, self-healing, and shape-shifting. Forms seen thus far are a bat (S and XXXXXL), a wolf, a reptile monster, a tentacle monster, a giant (?), and a T-rex. She can close portals to the Nightosphere (Adventure Time’s version of hell), but apparently anybody can open one as long as they’ve got some bug milk.
Direct sunlight is super effective against her, although she seems to do just fine in the shade. She’s also got the ability to subsist on shades of red. So instead of sucking out blood, she can just suck the color out of food or inorganic objects.
How would they use their abilities?:
She’s always floating around and changing her form when convenient. For example, a need for discretion would result in use of the small bat form – or the gigantic bat form when she’s fighting somebody. Levitation, pyrokinesis, telekinesis, and invisibility seem to be less often used. Portals to and from the Nightosphere would probably be moot thanks to the whole “world is destroyed thing.”
If anything, she’s much more likely to use her powers for pranks than anything important – good or evil.
Appearance:
Marceline usually has the appearance of a girl in her late teens, early twenties. She’s got gray skin, pointed ears, long black hair that goes to her ankles, and two fang marks on her neck. Fangs peek out over her lips while the rest of her teeth are similarly sharp.
Background/Personality:
Marceline is a survivor of the Mushroom Wars, which was – presumably – a worldwide nuclear war that wiped out the humans and engendered the rise of the weirdo denizens of Adventure Time through nuclear radiation. Word of God also says that this also coincided with a return of magic to the world. She was first seen crying alone in the rubble at around the age of five, at which point Simon Petrikov finds her, gives her a stuffed animal to cheer her up, and takes care of her. He later goes crazy and leaves, eventually becoming the Ice King. Young Marceline is alone at the next time point but for the worn and battered stuffed animal now named Hambo, which she proclaims is her only friend. Next, she’s at the pre-teen/early teen stage when we see her dad (i.e. the lord of evil) eating her fries in an abandoned diner. This apparently resulted in a rift between father and daughter that wouldn’t be resolved for years. Some undetermined amount of time later, she becomes a vampire and stops aging.
After that, she apparently killed the Vampire King and took the throne, was in a ghost gang in the underworld (i.e. the land of the dead, which seems to be separate from the Nightosphere), and had an immortal wizard boyfriend named Ash who’s a “psycho jerk” and sold Hambo because it was her most precious thing – I have no idea which came first or if they happened at the same time or if they overlapped or whatever. She broke up with Ash and then after some more undetermined amount of time, she struck up some sort of ~relationship~ with Princess Bubblegum, did something wrong, and had a falling out. And then she apparently
Eventually, she returns to her tree house, where she finds a couple of squatters (AKA Finn and Jake, the eponymous characters). She scares them, kicks them out, and then later goes to kick them out of a cave they had made into their new home. Which apparently also belongs to her. From the looks of it, she has houses all over Ooo – which is probably a good idea for a vampire who needs safe places to hide from the sun during the day. They were about to give up their claim and leave when she decides to take Jake instead, just because Finn said that Jake is his home. This instigates a fight that she would’ve won handily if not for the fact that she was impressed with the way Finn stood up to her. She dubs him as “pretty hardcore” and then allows them to return to living in the tree house.
They eventually become friends when they find out that Marceline’s not actually evil and that she’d rather play games, pull pranks, or play her bass guitar than kill elderly people or sack nut castles. She also reconciles with her dad when he finds out how hurt she was by the fry incident and reaffirms that he does love her. They seem to be on good terms at the moment – even if he did trick her into wearing the amulet of chaotic evil in order to get her to rule the Nightosphere (“Taking over the family business,” as it were).
At the beginning of the series, she is markedly neutral. Saving the world from her dad’s soul-sucking rampage didn’t even merit a thought – she only followed him in order to get her bass back and immediately tried to leave as soon as she got it. She doesn’t go out of her way to help anybody, but she isn’t evil evil either. Kicking Finn and Jake out of her tree house was presumably for convenience’s sake and kicking them out of the cave was for kicks (hah). She’s primarily motivated by things that directly affect her or have a high entertainment value.
However, we see that she actually comes to care about the well-being of her friends. In “Heat Signature,” she attempts to waylay her old ghost gang’s attempt to get Finn and Jake (who believed they had been turned into vampires) to jump off the top of a building and actually saves them when they did it anyway. Additionally, she even puts in the effort to apologize for pranking the two when the ghosts start sucking out their guts – even if she couldn’t actually fight the ghosts. This is a rather marked change; before, when given the choice between saving Finn from falling or her bass, she would choose to save her bass without even a glance at Finn – and this was after they were friends to the point where they would hang out and have a jam session.
If nothing else, it takes her a good while to warm up to people and even longer to get off her ass and help them out. She’s definitely not about to go save the world out of the goodness of her undead heart, but there’s a chance she might go help out if somebody she cares about is involved.
She enjoys playing the part of the cool vampire queen, doing whatever the hell she wants and terrifying whoever gets in her way. Parties are awesome, rock music and concerts are algebraic, pranks are hilarious, and fun is the byword. Heck, responsibility is pretty much her antithesis. The only time she’s seen doing any sort of queenly duty is when she attends the Grand Meeting of Ooo Royalty.
Feelings are best brushed off, avoided, and hidden and buried behind a veneer of anger or apathy. In “What Was Missing,” she hung out with her friends all day (despite disagreements) and helped them retrieve their stolen items from the Door Lord even when nothing of hers was taken. However, she wouldn’t admit to being there simply for the sake of being with her friends (or even helping out) and instead fell back on her usual (tried and tested?) “turn into a monster and chase off her friends” schtick. It’s too bad that they know her too well at this point to take her death threats seriously. It’s only through her songs that her true emotions surface – which could mean that problems that require something other than anger or violence may take forever to be aired out and resolved.
Marceline seems to turn a blind eye when it comes to those she cares for. While Ash may not have started out as a blatant douchebag at the beginning of their relationship, he is shown as a misogynistic, controlling boyfriend at the end. She puts up with it, however, and even seems to think it’s endearing. At least until she’s reminded of what he did to her. At which point she proceeds to kick him in the balls and face. So while the blind eye thing may be applicable to a number of douchey behaviors, selling the thing she loves the most is definitely crossing the line.
Her dad seems to be the biggest example of this. For one reason or another, he wasn’t around when Marceline was younger. This is rather important because there was sort of a nuclear war going on and everybody died. After Simon went crazy and/or left, she was left alone in the rubble with only her toy for company. He doesn’t show up until later and then only confirms her suspicions that he doesn’t love her or consider her feelings by eating her fries. The straw that broke the camel’s back, as it were.
On that note, he later tricks her into wearing the amulet of chaotic evil – which turned her into a soul-sucking, weird punishment inducing, ruler of the Nightosphere right after she said she didn’t want to do anything like that. If anything, he seems to have a habit of putting his priorities first, however Marceline might feel about it. She seems appeased, however, when he affirms that he loves and is proud of her – and presumably changes his behavior in the future (?). The fact that saying “I love you” once can solve a transgression that might have spanned almost a thousand years (depending on how half-demons age) is kind of indicative of her wish to be loved by her dad who hasn’t been there for most of her extremely long life. Which one might say leads to – and is in turn affected by – her apparent loneliness. Between nuclear war wiping out the existence of everything for a good long while, an absent father, a presumably dead human mother, and a guardian gone crazy, abandonment and/or daddy issues are probably the least of it.
Why should that character be in this game: N/A
Why do you want to continue their history here: N/A
For applicants considering an alternate version of a character already in game, please use this as your chance to explain the key differences between your character and the one already in play: N/A
Have you read up on how the game works?:
FlamingFerret.
Missions, pick pocketing/stealing, budding entrepreneurship, taking loans out (possibly in other characters’ names), freelance work, mooching off castmates.
1st person sample:
[the hidden Guide is trained on a solitary gift basket on a table. Delectable baked goods of many varieties sit within.
And sit.
For a really long time.
Glob, why are you still watching this?
Eventually, however, something stirs. And whatever that something is, it sure is picky. Perfectly good pastries and cookies are tossed aside with quiet abandon. Tarts, cupcakes, jellies, and donuts are equally scrutinized, judged, and discarded and then finally. Finally. The perfect slice of red velvet cake. There’s a quiet chuckle even as the color drains from the cake, leaving behind a dingy gray color.
The sound of footsteps heading towards the room prompts a flurry of movement as the pastries go flying back into the basket when it suddenly stops.
And then, a formerly invisible girl is floating inches away from the camera, dragging the Guide out of its hiding place.]
…Glob dammit.
[there’s a sigh as she tosses the Guide to the side, sits cross-legged in midair, and waits for the owner of the room to enter. While helpfully continuing to lick the frosting off the slice of cake she sucked the color out of.]
3rd person sample:
The Arrivals’ Office was tedious. Horribly, disgustingly boring. It was quite possibly the most boring experience she had ever undergone in her entire life. She plucks a few notes on her bass, considering. Well, all right. That might have been something of an exaggeration, but the sentiment behind that statement was certainly real.
She groans. Much too real. And even if she at least had her bass with her, it’s not as if she could ever get any actual inspiration from this dungeon of documents and doom. She sucks on a canine, mulling it over. The alliteration was pretty good, but it would probably be the most boring song she ever wrote in the history of ever and she, Marceline the Vampire Queen, does not write boring songs. Even if it would fit this office, and this particular situation, to a T.
She lays back in midair, cradling her axe-bass against her stomach and hip. She manages a few notes of an older song when a handful of documents is unrelentingly waved in her face. Blowing a raspberry at them doesn’t seem to be at all helpful in getting rid of the paperwork, so she finally grabs them, flips back upright, and looks for a pen.
Filling in the essential stats was easy enough, though her attention starts wandering halfway down the first page. The rest is filled with doodles of guitars, a few unflattering caricatures, and maybe a dinosaur attacking a Vogon. A whole bunch of Vogons, even. Eventually though, even that gives way to musical notation. A few half-formed melodies here, a string of chords there. She almost looks engrossed as she hums a few bars under her breath.
…Yeah, paperwork isn’t exactly her thing, per se.
Questions?: Nay
Did you put your characters name and fandom in the subject: Uh. I probably will.